Swamp Monsters TCG
How to play
Choose a Champion. Deploy Heroes, Operatives, and Traps. Cut rival Political Power to zero — or lose The Swamp.
The gist
Five phases. One swamp.
Two to six players build around six exaggerated factions. Each turn: Draw, Resource, Deployment, Action, End. Clear the front row, expose the Champion, and finish the fight before they finish you.
This page is the Falcon hub primer — not a full rules rebuild. Deep guides, downloads, and lore live on swampmonsterstcg.com.

Watch
How-to walkthrough
Setup, turns, and taking the swamp — the same videos used on the official play site.
Go deeper
Rules, play, and gear
- Full how-to & primersPhases, swamp layout, CFC / Morale / Influence — on the play site. Open how to play →
- Official rulebookThe complete ruleset (product QR codes point here). Read the rules →
- Play digitallyOfficial Tabletop Simulator module on Steam Workshop. Open TTS →
- Start with decksTwo beginner decks — MIGA and Est-Left — ready for head-to-head play. Start here — Conquest Decks →
- Card libraryBrowse the full 1st Edition set by faction and type. Browse cards →

